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Turfaham
Completed

Turfaham

/warp Turfaham

Completed

Jun 01, 2020

Regions & Types

Tagol Tirith
Completed

Tagol Tirith

/warp TagolTirith

Completed

Tagol Tirith was was an Arnorian stronghold in Ruhdaur. Located on the great East Road and just south of the Trollshaws, its garrison was tasked with keeping the road safe. It was abandoned by the time of the war with Angmar.

Regions & Types

Treebeard's Hill
Completed

Treebeard's Hill

/warp TreebeardsHill

Completed

Regions & Types

Calenhad
Not Started

Calenhad

/warp Calenhad

Not Started

Regions & Types

Falls of Nimrodel
Completed

Falls of Nimrodel

/warp FallsofNimrodel

Completed

Regions & Types

Frecasburg
Not Started

Frecasburg

/warp Frecasburg

Not Started

Regions & Types

Underharrow
Completed

Underharrow

/warp Underharrow

Completed

Regions & Types

Dunharrow
Completed

Dunharrow

/warp Dunharrow

Completed

Regions & Types

Dimrill Dale
Completed

Dimrill Dale

/warp DimrillDale

Completed

Regions & Types

Swanfleet
Completed

Swanfleet

/warp Swanfleet

Completed

September came in with golden days and silver nights, and they rode at ease until they reached the Swanfleet river, and found the old ford, east of the falls where it went down suddenly into the lowlands. Far to the west in a haze lay the meres and eyots through which it wound its way to the Greyflood: there countless swans housed in a land of reeds.
- The Return of the King (Book 6), Chapter 6

The Swanfleet is a vast marshland surrounding the joining of the rivers Glanduin and Mitheithel. It was once home to the Stoors, a Hobbit people, but they moved to the Shire after their numbers were greatly reduced by the Great Plague.

Regions & Types

Whitwell
Completed

Whitwell

/warp Whitwell

Completed

Regions & Types

Bar-e-Duilin
In Progress

Bar-e-Duilin

/warp Bar-e-Duilin

In Progress

Regions & Types

Henneth Annûn
Not Started

Henneth Annûn

/warp HennethAnnun

Not Started

Regions & Types

Mathom-house
Completed

Mathom-house

/warp Mathom-house

Completed

Regions & Types

Khalath-Giri
Completed

Khalath-Giri

/warp Khalath-Giri

Completed

Oct 12, 2017

Khalath-Giri was a dwarven settlement in the southern Ered Luin and has been abandoned for many centuries.

Regions & Types

Himring
Completed

Himring

/warp Himring

Completed

The chief citadel of Maedhros was upon the Hill of Himring, the Ever-cold; and that was wide-shouldered, bare of trees, and flat upon its summit, surrounded by many lesser hills.
- The Silmarillion, Chapter 14

In ancient days, Himring was a tall hill upon which Maedhros built his chief fortress, from which he guarded the northeastern border region that became known as the March of Maedhros. After the War of Wrath, when the western lands were flooded, the plains about the hill of Himring were drowned and the top of the hill was all that remained. Left standing as an island, Himring lay off the northwest coast of Forlindon. Nothing remains of the fortress.

Regions & Types

Haeron Tirith
Completed

Haeron Tirith

/warp HaeronTirith

Completed

Haeron Tirith was an Arnorian stronghold in Arthedain. Its northern position rendered it useless following the fall of Fornost in T.A. 1974, leading to its abandonment.

Regions & Types

Gladden Fields
Completed

Gladden Fields

/warp GladdenFields

Completed

Regions & Types

Ford of Bruinen
Completed

Ford of Bruinen

/warp FordofBruinen

Completed

It is a strange road, and folk are glad to reach their journey’s end, whether the time is long or short. But I know how long it would take me on my own feet, with fair weather and no ill fortune: twelve days from here to the Ford of Bruinen, where the Road crosses the Loudwater that runs out of Rivendell.
- The Fellowship of the Ring (Book 1), Chapter 11

The Ford of Bruinen is the crossing of the river Bruinen leading toward the path to Rivendell. Elrond, the lord of Rivendell, holds power over its waters.

Regions & Types

Naith
Completed

Naith

/warp Naith

Completed

Regions & Types

Dol Baran
Completed

Dol Baran

/warp DolBaran

Completed

Regions & Types

Nardol
Not Started

Nardol

/warp Nardol

Not Started

Regions & Types

Cartrefi
Completed

Cartrefi

/warp Cartrefi

Completed

Regions & Types

Ivy Bush
Completed

Ivy Bush

/warp IvyBush

Completed

Regions & Types

Tol Morwen
Completed

Tol Morwen

/warp TolMorwen

Completed

As after indeed befell, and still the Tol Morwen stands alone in the water beyond the new coasts that were made in the days of the wrath of the Valar.
- The War of the Jewels (Part 3), Chapter 1

One of the last remains of Beleriand, Tol Morwen is the site of the Stone of the Hapless.

Regions & Types

Loch Thiar
Completed

Loch Thiar

/warp LochThiar

Completed

Regions & Types

Eryn Vorn
Completed

Eryn Vorn

/warp ErynVorn

Completed

The fellings had at first been along both banks of the Gwathló, and timber had been floated down to the haven (Lond Daer); but now the Númenóreans drove great tracks and roads into the forests northwards and southwards from the Gwathló, and the native folk that survived fled from Minhiriath into the dark woods of the great Cape of Eryn Vorn, south of the mouth of the Baranduin, which they dared not cross, even if they could, forfear of the Elvenfolk.
- The Unfinished Tales, Appendix D

A cape in the south west of Eriador, Eryn Vorn is littered with dark pines. They are the last remnants of the vast forests that once covered north-western Middle-earth.

The Númenóreans cut down a large part of the forests to build their fleets in the Second Age, before the forces of Sauron burned down much of the remaining woodland during the War of the Elves and Sauron. Only a few secretive woodsmen dwell in the woods by the end of the Third Age.

Regions & Types

Morannon
Not Started

Morannon

/warp Morannon

Not Started

Regions & Types

Stonewain Road
Not Started

Stonewain Road

/warp StonewainRoad

Not Started

Regions & Types

Bizar-Filatin
Completed

Bizar-Filatin

/warp Bizar-Filatin

Completed

Jun 30, 2017

Bizar-Filatin is the largest dwarven settlement in the southern Blue Mountains.

Regions & Types

Lone-lands
Completed

Lone-lands

/warp LoneLands

Completed

Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse.
- The Hobbit, Chapter 2

The Lone-lands are the wilderlands east of Bree-land. Littered with the remains of long-abandoned Arnorian settlements, they were completely deserted by the end of the Third Age.

Regions & Types

Amon Dîn
In Progress

Amon Dîn

/warp AmonDin

In Progress

Regions & Types

Thafar-Damith
Completed

Thafar-Damith

/warp Thafar-Damith

Completed

Oct 07, 2017

Thafar-Damith is a dwarven settlement in the southern Ered Luin.

Regions & Types

Nara-Athuk
Completed

Nara-Athuk

/warp Nara-Athuk

Completed

Nara-Athuk is a dwarven settlement in the southern Ered Luin.

Regions & Types

Imloth Melui
Not Started

Imloth Melui

/warp ImlothMelui

Not Started

Regions & Types

Thror's Hall
Completed

Thror's Hall

/warp ThrorsHall

Completed

Regions & Types

Min Rimmon
In Progress

Min Rimmon

/warp MinRimmon

In Progress

Regions & Types

Derndingle
Completed

Derndingle

/warp Derndingle

Completed

Regions & Types

Hollin Ridge
Completed

Hollin Ridge

/warp HollinRidge

Completed

‘We have reached the borders of the country that Men call Hollin; many Elves lived here in happier days, when Eregion was its name. Five-and-forty leagues as the crow flies we have come, though many long miles further our feet have walked. The land and the weather will be milder now, but perhaps all the more dangerous.’
- The Fellowship of the Ring (Book 2), Chapter 3

A low ridge on the eastern side of the Misty Mountains, Hollin ridge once marked the border of the elven realm of Eregion.

Regions & Types

Mount Dolmed
Completed

Mount Dolmed

/warp Dolmed

Completed

To the north of the great height of Mount Dolmed was Gabilgathol, which the Elves interpreted in their tongue Belegost, that is Mickleburg; and southward was delved Tumunzahar, by the Elves named Nogrod, the Hollowbold.
- The Silmarillion, Chapter 10

Once looming over the only known path from Beleriand to Eriador, Mount Dolmed is a mountain on the western edge of the Ered Luin. Some of the first dwarves founded the cities of Belegost and Nogrod east of the mountain in the Years of the Trees. Like much of the Ered Luin, it was heavily damaged in the drowning of Beleriand.

Regions & Types

Iaur Amdir
Completed

Iaur Amdir

/warp IaurAmdir

Completed

Nov 30, 2017

Iaur Amdir was an Arnorian town in Rhudaur. Largely abandoned by the time of the war with Angmar, the remaining population was wiped out by the Great Plague in T.A. 1636.

Located at the tip of the Angle where the rivers Hoarwell and Loudwater meet, its ruins have since become home to a watchtower of the Northern Dúnedain dwelling in the region.

Regions & Types

Standelf
Completed

Standelf

/warp Standelf

Completed

Regions & Types

Crissaegrim
Completed

Crissaegrim

/warp Crissaegrim

Completed

A mist arose from the river and hid them from their enemies, and they escaped over the Brithiach into Dimbar, and wandered among the hills beneath the sheer walls of the Crissaegrim, until they were bewildered in the deceits of that land and knew not the way to go on or to return. There Thorondor espied them, and he sent two of his eagles to their aid; and the eagles bore them up and brought them beyond the Encircling Mountains to the secret vale of Tumladen and the hidden city of Gondolin, which no Man yet had seen.
- The Silmarillion, Chapter 18

The Crissaegrim were a great mountain range of Beleriand. Hidden in its valleys was the great city of Gondolin. Following the drowning of Beleriand, most of the Crissaegrim were submerged by the sea. Only their peaks remain.

Regions & Types

Brandywine
Completed

Brandywine

/warp Brandywine

Completed

Regions & Types

Mount Rerir
Completed

Mount Rerir

/warp MountRerir

Completed

Now the people of Caranthir dwelt furthest east beyond the upper waters of Gelion, about Lake Helevorn under Mount Rerir and to the southward; and they climbed the heights of Ered Luin and looked eastward in wonder, for wild and wide it seemed to them were the lands of Middle-earth.
- The Silmarillion, Chapter 13

Once home to a fortress of one of the Sons of Fëanor, Mount Rerir was a great mountain in the First Age. Likely abandoned after the Battle of Sudden Flame, the War of Wrath left the once mighty mountain greatly diminished.

Regions & Types

Midgewater Marshes
Completed

Midgewater Marshes

/warp MidgewaterMarshes

Completed

The ground now became damp, and in places boggy and here and there they came upon pools, and wide stretches of reeds and rushes filled with the warbling of little hidden birds. They had to pick their way carefully to keep both dry-footed and on their proper course. At first they made fair progress, but as they went on, their passage became slower and more dangerous. The marshes were bewildering and treacherous, and there was no permanent trail even for Rangers to find through their shifting quagmires. The flies began to torment them, and the air was full of clouds of tiny midges that crept up their sleeves and breeches and into their hair.
- The Fellowship of the Ring (Book 1), Chapter 11

Located between the Chetwood and the Weather-hills, the Midgewater Marshes are a fly-infested fen.

Regions & Types

Amon Ereb
Completed

Amon Ereb

/warp AmonEreb

Completed

Between Ramdal and Gelion there stood a single hill of great extent and gentle slopes, but seeming mightier than it was, for it stood alone; and that hill was named Amon Ereb.
- The Silmarillion, Chapter 14

The hill of Amon Ereb was once a dominant feature in the southern plains of eastern Beleriand. Its position at the southern end of the hills of Andram where the eastern passage into the southern parts of eastern Beleriand lay, made it an important strategic position in the First Age. It now sits on the western shores of Forlindon.

Regions & Types

Udûn
Not Started

Udûn

/warp Udun

Not Started

Regions & Types

Balan Ostronn
Completed

Balan Ostronn

/warp BalanOstronn

Completed

Nov 30, 2017

Balan Ostronn was an Arnorian stronghold in Rhudaur. Located on the eastern edge of the Angle, it was abandoned by the time of the war with Angmar.

Regions & Types

Erelas
Not Started

Erelas

/warp Erelas

Not Started

Regions & Types

Upbourn
Completed

Upbourn

/warp Upbourn

Completed

Regions & Types

Imlanen
Completed

Imlanen

/warp Imlanen

Completed

Imlanen is a Nandorin village in the forests of Harlindon. Hidden in the wooded foothills of the Blue Mountains, it is nearly impossible to find. The villagers use a small island in the nearby lake for high festivals.

Regions & Types

Sarn Ford
Not Started

Sarn Ford

/warp SarnFord

Not Started

Night was waning on the twenty-second day of September when drawing together again they came to Sarn Ford and the southernmost borders of the Shire. [The Nazgûl] found them guarded for the Rangers barred their way. But this was a task beyond the power of the Dúnedain; and maybe it would still have proved a even if their captain, Aragorn, had been with them. But he was away to the north, upon the East Road near Bree; and the hearts even of the Dúnedain misgave them.
- The Unfinished Tales (Part 3), The Hunt for the Ring

Guarded by the Rangers of the North, Sarn Ford lies on far the southern border of the Shire. It is the stone ford of the River Baranduin.

Regions & Types

Lake Helevorn
Completed

Lake Helevorn

/warp LakeHelevorn

Completed

There Mount Rerir, and about it many lesser heights, stood out from the main range of Ered Lindon westward; and in the angle between Rerir and Ered Lindon there was a lake, shadowed by mountains on all sides save the south. That was Lake Helevorn, deep and dark, and beside it Caranthir had his abode;
- The Silmarillion, Chapter 13

Lake Helevorn lies at the foot of Mount Rerir.

Regions & Types

The Last Bridge
Completed

The Last Bridge

/warp LastBridge

Completed

We have now come to the River Hoarwell, that the Elves call Mitheithel. It flows down out of the Ettenmoors, the troll-fells north of Rivendell, and joins the Loudwater away in the South. Some call it the Greyflood after that. It is a great water before it finds the Sea. There is no way over it below its sources in the Ettenmoors, except by the Last Bridge on which the Road crosses.
- The Fellowship of the Ring (Book 1), Chapter 12

Located on the Hoarwell just west of the Trollshaws, the Last Bridge marked the middle point between Weathertop and Rivendell along the great East Road.

The origins of the ancient bridge are unknown. It might have been built as early as the First Age, although it likely saw modifications and repairs by the Northern Dúnedain as they maintained it throughout the Second and the Third Age.

Regions & Types

Drúadan Forest
Not Started

Drúadan Forest

/warp DruedanForest

Not Started

Regions & Types

Lond Daer
Not Started

Lond Daer

/warp LondDaer

Not Started

Aldarion had a great hunger for timber desiring to make Númenor into a great naval power; his felling of trees in Númenor had caused great dissensions. In voyages down the coasts he saw with wonder the great forests, and he chose the estuary of the Gwathló for the site of a new haven entirely under Númenórean control [...] There he began great works, that continued to be extended after his days.
- The Unfinished Tales, Appendix D

Located on estuary of the river Gwathló, Lond Daer was the first Númenórean colony on the shores of Middle-earth. Founded by S.A. 800, it served as an important port, especially for transporting lumber from Middle-earth to Númenor.

Largely ruined by the Downfall of Númenor and the subsequent reshaping of the shores of Middle-earth, Lond Daer was soon abandoned in favor of Tharbad in the early Third Age. By the end of the Third Age, the site of Lond Daer was mostly covered by estuarine salt marshes, with only a few islands and low hills indicating where this once-mighty city stood.

Regions & Types

Eilenach
Not Started

Eilenach

/warp Eilenach

Not Started

Regions & Types

Thranduil's Halls
Not Started

Thranduil's Halls

/warp ThranduilsHalls

Not Started

Regions & Types

Erebor
Not Started

Erebor

/warp Erebor

Not Started

Regions & Types

Esgaroth (Lake-town)
Not Started

Esgaroth (Lake-town)

/warp Lake-town

Not Started

Regions & Types

Dale
Not Started

Dale

/warp Dale

Not Started

Regions & Types

Dol Amroth
Not Started

Dol Amroth

/warp DolAmroth

Not Started

But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea. - The Return of the King (Book 5) CH 1

This area in the southern coastal region of Gondor is well-known for its strategic position and deep-rooted history. Located on a narrow piece of land extending into the Bay of Belfalas, it is bordered by the sea on three sides, offering inherent protection and a thriving harbor. The Prince of Dol Amroth, from a noble lineage known for their bravery and allegiance to Gondor, governs the city.

Established by people from Númenor during the Second Age, the city showcases a mix of Númenórean and Elven ancestry, which is visible in its buildings and way of life. The city showcases beautiful stone structures, high waterfront barriers, and vibrant gardens that mirror its affluence from the sea trade and high level of culture. Gondor's maritime heritage is unparalleled, boasting a strong navy that defends the southern coasts and participates in widespread commerce.

The city is known for its prestigious Swan Knights, revered fighters respected for their courage and expertise. The Prince Imrahil leads these knights who are known for their steadfast loyalty and powerful presence in combat. The elite soldiers' reputation mirrors the city's commitment to martial excellence and safeguarding Gondor.

This city's important and lively role in Gondor's history is due to its beautiful surroundings, strong military presence, and exceptional leadership. The coastal allure, enhanced by its strategic significance, showcases the endurance and cultural diversity of Middle-earth.

Regions & Types

Cirith Ungol
Not Started

Cirith Ungol

/warp CirithUngol

Not Started

Regions & Types

Osgiliath
Not Started

Osgiliath

/warp Osgiliath

Not Started

Regions & Types

Dor Tylys
Completed

Dor Tylys

/warp DorTylys

Completed

Regions & Types

Tal-Rimmon
In Progress

Tal-Rimmon

/warp TalRimmon

In Progress

Regions & Types

Idh Tuilinn
Not Started

Idh Tuilinn

/warp IdhTuilinn

Not Started

Regions & Types

Cair Andros
In Progress

Cair Andros

/warp CairAndros

In Progress

Regions & Types

Carrdun
In Progress

Carrdun

/warp Carrdun

In Progress

Regions & Types

Neahburg
Completed

Neahburg

/warp Neahburg

Completed

Jan 01, 2024

A group of Rohirric settlers built Neahburg on the foundations of an old Middle-Men hillfort. Located in the north-east of the West Marches, it is the village closest to the rest of Rohan geographically and culturally. Its strong Rohirric roots set it apart from most other West-march settlements.

Regions & Types

WMV2
In Progress

WMV2

/warp WMV2

In Progress

Regions & Types

Aberrhyd
In Progress

Aberrhyd

/warp Aberrhyd

In Progress

Regions & Types

Elostirion (The White Towers)
In Progress

Elostirion (The White Towers)

/warp Elostirion

In Progress

Three Elf-towers of immemorial age were still to be seen on the Tower Hills beyond the western marches. They shone far off in the moonlight. The tallest was furthest away, standing alone upon a green mound. The Hobbits of the Westfarthing said that one could see the Sea from the top of that tower; but no Hobbit had ever been known to climb it.
- The Fellowship of the Ring (Book 1), Prologue

The grandest of the three White Towers on the Tower Hills, Elostirion has held one of the Palantíri of Arnor for many millenia. They were built by Gil-galad as a gift to Elendil in the last Second Age.

Regions & Types

The Forsaken Inn
Completed

The Forsaken Inn

/warp ForsakenInn

Completed

Dec 15, 2023

‘I don’t know if the Road has ever been measured in miles beyond the Forsaken Inn, a day’s journey east of Bree,’ answered Strider. ‘Some say it is so far, and some say otherwise. It is a strange road, and folk are glad to reach their journey’s end, whether the time is long or short.'
- The Fellowship of the Ring (Book 1), Chapter 11

Located east of Bree and along the great East Road, the Forsaken Inn is a long abandoned ruin. By the time of the War of the Ring, it has been a ruin for over 60 years.

Regions & Types

Staddle
Completed

Staddle

/warp Staddle

Completed

May 21, 2023

Besides Bree itself, there was Staddle on the other side of the hill, Combe in a deep valley a little further eastward, and Archet on the edge of the Chetwood. Lying round Bree-hill and the villages was a small country of fields and tamed woodland only a few miles broad. [...]
To their left they could see some of the houses and hobbit-holes of Staddle on the gentler south-eastern slopes of the hill
- The Fellowship of the Ring (Book 1), Chapter 9

Located on the gentler south-eastern slopes of Bree-hill, Staddle is one of the three smaller villages surrounding Bree. Exclusively inhabited by Hobbits, it is the only known settlement of this kind outside of the Shire at the end of the Third Age.

The village houses a branch of the Underhill family who occupy a larger smial at the at the village's southern end. The Hobbits of Staddle are also known for the pipe-weed they grow on the southern slopes of Bree-hill.

Regions & Types

Combe
Completed

Combe

/warp Combe

Completed

Apr 13, 2023

Besides Bree itself, there was Staddle on the other side of the hill, Combe in a deep valley a little further eastward, and Archet on the edge of the Chetwood. Lying round Bree-hill and the villages was a small country of fields and tamed woodland only a few miles broad. [...]
Down in a deep hollow away north of the Road there were wisps of rising smoke that showed where Combe lay;
- The Fellowship of the Ring (Book 1), Chapter 9

Combe is one of the three smaller villages surrounding Bree. It lies in a deep valley on the eastern end of Bree-hill.

Regions & Types

Ost-in-Edhil
Completed

Ost-in-Edhil

/warp Ost-in-Edhil

Completed

Nov 05, 2017

From Ost-in-Edhil, the city of the Elves, the highroad ran to the west gate of Khazad-dûm, for a friendship arose between Dwarves and Elves, such as has never elsewhere been, to the enrichment of both those peoples. In Eregion the craftsmen of the Gwaith-i-Mírdain, the People of the Jewel-smiths, surpassed in cunning all that have ever wrought, save only Fëanor himself; and indeed greatest in skill among them was Celebrimbor, son of Curufin.
- The Silmarillion, Of the Rings of Power

Once the chief city of the Elven realm of Eregion, Ost-in-Edhil was home to the great Elven Smith Celebrimbor and his brotherhood. It was here where the Rings of Power were forged.

During the War of the Elves and Sauron, the Dark Lord sacked the city, killing Celebrimbor and reclaiming all but the three Elven Rings of Power.

Regions & Types

Trollshaws
Completed

Trollshaws

/warp Trollshaws

Completed

The hobbits were glad to leave the cheerless lands and the perilous Road behind them; but this new country seemed threatening and unfriendly. As they went forward the hills about them steadily rose. Here and there upon heights and ridges they caught glimpses of ancient walls of stone, and the ruins of towers: they had an ominous look. Frodo, who was not walking, had time to gaze ahead and to think. He recalled Bilbo’s account of his journey and the threatening towers on the hills north of the Road, in the country near the Trolls’ wood where his first serious adventure had happened.
- The Fellowship of the Ring (Book 1), Chapter 12

The Trollshaws are an upland woodland located in the former kingdom of Rhudaur. While many castles and towers littered the tops of its hills in the days of the kingdom of Arnor, only their ruins remain now. Over the past centuries, the Trollshaws have mainly been home to Stone-trolls that have made the journey along the East Road increasingly dangerous.

Regions & Types

Bywater
Completed

Bywater

/warp Bywater

Completed

Jun 01, 2016

Regions & Types

Bag End
Completed

Bag End

/warp BagEnd

Completed

Jun 01, 2016

Bag End is a smial in Hobbiton and the residence of the Baggins family. Frodo Baggins is the sole occupier - his old relative Bilbo having left five years ago to live with the Elves in Rivendell. The smial was built by Bilbo's father.

Regions & Types

Scary
Completed

Scary

/warp Scary

Completed

Jun 01, 2016

Regions & Types

Budgeford
Completed

Budgeford

/warp Budgeford

Completed

Jun 01, 2016

Regions & Types

Woodhall
Completed

Woodhall

/warp Woodhall

Completed

Jun 01, 2016

Regions & Types

Brockenborings
Completed

Brockenborings

/warp Brockenborings

Completed

Jun 01, 2016

Regions & Types

Sackville
Completed

Sackville

/warp Sackville

Completed

Jun 01, 2016

Regions & Types

Frogmorton
Completed

Frogmorton

/warp Frogmorton

Completed

Jun 01, 2016

Regions & Types

Pincup
Completed

Pincup

/warp Pincup

Completed

Jun 01, 2016

Regions & Types

Bamfurlong
Completed

Bamfurlong

/warp Bamfurlong

Completed

Jun 01, 2016

Regions & Types

Dwaling
Completed

Dwaling

/warp Dwaling

Completed

Jun 01, 2016

Regions & Types

Deephallow
Completed

Deephallow

/warp Deephallow

Completed

Jun 01, 2016

Regions & Types

Rushey
Completed

Rushey

/warp Rushey

Completed

Jun 01, 2016

Regions & Types

Stock
Completed

Stock

/warp Stock

Completed

Jun 01, 2016

Regions & Types

Willowbottom
Completed

Willowbottom

/warp Willowbottom

Completed

Jun 01, 2016

Regions & Types

The Marish
Completed

The Marish

/warp Bamfurlong

Completed

Jun 01, 2016

Regions & Types

Longbottom
Completed

Longbottom

/warp Longbottom

Completed

Jun 01, 2016

Regions & Types

Greenfields
Completed

Greenfields

/warp Greenfields

Completed

Jun 01, 2016

Regions & Types

Long Cleeve
Completed

Long Cleeve

/warp LongCleeve

Completed

Jun 01, 2016

Regions & Types

Tookbank
Completed

Tookbank

/warp Tookbank

Completed

Jun 01, 2016

Regions & Types

Overhill
Completed

Overhill

/warp Overhill

Completed

Jun 01, 2016

Regions & Types

Oatbarton
Completed

Oatbarton

/warp Oatbarton

Completed

Jun 01, 2016

Regions & Types

Mearhdenu
Completed

Mearhdenu

/warp Mearhdenu

Completed

Oct 04, 2018

Regions & Types

Archet
Completed

Archet

/warp Archet

Completed

Jun 01, 2016

Besides Bree itself, there was Staddle on the other side of the hill, Combe in a deep valley a little further eastward, and Archet on the edge of the Chetwood. Lying round Bree-hill and the villages was a small country of fields and tamed woodland only a few miles broad.
- The Fellowship of the Ring (Book 1), Chapter 9

Located north-east of Bree-hill, Archet is one of the three smaller villages surrounding Bree. It lies north of the East Road and north-east of Combe at the southern edge of the Chetwood.

Regions & Types

Waymeet
Completed

Waymeet

/warp Waymeet

Completed

Jun 01, 2016

Regions & Types

Needlehole
Completed

Needlehole

/warp Needlehole

Completed

Jun 01, 2016

Regions & Types

Greenholm
Completed

Greenholm

/warp Greenholm

Completed

Jun 01, 2016

Regions & Types

Tighfield
Completed

Tighfield

/warp Tighfield

Completed

Jun 01, 2016

Regions & Types

Gamwich
Completed

Gamwich

/warp Gamwich

Completed

Jun 01, 2016

Regions & Types

Tuckborough
Completed

Tuckborough

/warp Tuckborough

Completed

Jun 01, 2016

Regions & Types

Nobottle
Completed

Nobottle

/warp Nobottle

Completed

Jun 01, 2016

Regions & Types

Little Delving
Completed

Little Delving

/warp LittleDelving

Completed

Jun 01, 2016

Regions & Types

Whitfurrows
Completed

Whitfurrows

/warp Whitfurrows

Completed

Aug 09, 2016

Regions & Types

Haysend
Completed

Haysend

/warp Haysend

Completed

Jun 01, 2016

Regions & Types

Newbury
Completed

Newbury

/warp Newbury

Completed

Jun 01, 2016

Regions & Types

The Barrow-downs
Completed

The Barrow-downs

/warp Barrow-downs

Completed

Jun 01, 2016

Even in the Shire the rumour of the Barrow-wights of the Barrow-downs beyond the Forest had been heard. But it was not a tale that any hobbit liked to listen to, even by a comfortable fireside far away.
- The Fellowship of the Ring (Book 1), Chapter 7

The Barrow-downs are a series of hills between the Old Forest and Bree, crowned with burial mounds dating back to the First Age. Revered by the Northern Dúnedain, they buried many lords and kings there.

Following the split of the kingdom of Arnor, the Barrow-downs became part of the kingdom of Cardolan. After Cardolan's defeat at the hands of the Witch King, many Dúnedain fled there. After the Great Plague killed the remaining Dúnedain, the Witch King released evil spirits into the hills. Known as Barrow-wights, they have been haunting the area ever since.

Regions & Types

Michel Delving
Completed

Michel Delving

/warp MichelDelving

Completed

Jun 01, 2016

Regions & Types

Brandy Hall
Completed

Brandy Hall

/warp BrandyHall

Completed

Jun 01, 2016

Regions & Types

Oelbar
Completed

Oelbar

/warp Oelbar

Completed

Sep 01, 2016

Oelbar is a Nandorin village in the forests of Harlindon.

Regions & Types

Nand Calen
Completed

Nand Calen

/warp NandCalen

Completed

Oct 06, 2016

Nand Calen was a village in Harlindon. A great manor once sat in the village's centre but like the rest of the village, it too has been deserted for many centuries. Most of the village's population either sailed for Valinor or moved to the seaside village of Tirannui.

Regions & Types

Minthaun
Completed

Minthaun

/warp Minthaun

Completed

Oct 18, 2016

Minthaun is a Nandorin village in the forests of Harlindon.

Regions & Types

Barad Ethir
Completed

Barad Ethir

/warp BaradEthir

Completed

Oct 18, 2016

Barad Ethir is a village at the western end of the Gulf of Lhûn in Harlindon. Its most prominent feature is its lighthouse, which helps to safely lead ships through the Gulf.

Regions & Types

Taurbar
Completed

Taurbar

/warp Taurbar

Completed

Dec 19, 2016

Taurbar is a Nandorin village in the forests of Harlindon.

Regions & Types

Mithlond (The Grey Havens)
Completed

Mithlond (The Grey Havens)

/warp GreyHavens

Completed

Mar 05, 2017

Upon the shores of the Gulf of Lhûn the Elves built their havens, and named them Mithlond; and there they held many ships, for the harbourage was good. From the Grey Havens the Eldar ever and anon set sail, fleeing from the darkness of the days of Earth; for by the mercy of the Valar the Firstborn could still follow the Straight Road and return, if they would, to their kindred in Eressëa and Valinor beyond the encircling seas.
- The Silmarillion, Of the Rings of Power and the Third Age

Built at the very beginning of the Second Age, Mithlond is the largest Elven settlement west of the Misty Mountains. It is the de-facto capital of the Elven realm of Lindon and is ruled by Círdan the Shipwright, one of the oldest and wisest Elves in Middle-earth.

Its havens have played a vital role throughout the history of the Northern Realms, serving as a wharf for both Númenórean and Gondorian hosts that went on to crush the armies threatening the safety of the peoples of Eriador.

A mighty realm in its own right, the Elves of Lindon have helped fend off the armies of Sauron and the Witch King throughout the Second and Third Age. Lindon's strength is greatly diminished by the end of the Third Age however, as many of its inhabitants have left Middle-earth for Valinor. The harbours of Mithlond offer passage there and are the chief destination for all Elves that desire to return to their homeland.

Regions & Types

Tirannui
Completed

Tirannui

/warp Tirannui

Completed

Jan 05, 2017

The fishing village of Tirannui sits on the western shores of Harlindon.

Regions & Types

Echor Brethil
Completed

Echor Brethil

/warp EchorBrethil

Completed

Feb 08, 2017

Echor Brethil is a Nandorin village in the forests of Harlindon.

Regions & Types

Nogrod
Completed

Nogrod

/warp Nogrod

Completed

Mar 02, 2017

After the end of the First Age the power and wealth of Khazad-dûm was much increased; for it was enriched by many people and much lore and craft when the ancient cities of Nogrod and Belegost in the Blue Mountains were ruined at the breaking of Thangorodrim.
- Appendix A, Durin’s Folk

Guarding one of the only passes over the Blue Mountains, the city of Nogrod was one of the first dwarven dwellings in Middle-earth. After prospering for much of the First Age, the city was heavily damaged in the War of Wrath. This led most of its remaining inhabitants to abandon the city in favor of Khazad-Dûm early in the Second Age.

Regions & Types

Rîndôr
Completed

Rîndôr

/warp Rindor

Completed

Mar 02, 2017

Rîndôr is a Nandorin village on the island of Tol Galen in Harlindon.

Regions & Types

Athuk-Atkatu
Completed

Athuk-Atkatu

/warp Athuk-Atkatu

Completed

Apr 28, 2017

Athuk-Atkatu was a dwarven settlement in the Ered Luin, founded after abandonment of Belegost and Nogrod. It has been abandoned for over half a millennia.

Regions & Types

Eärailin
Completed

Eärailin

/warp Earailin

Completed

May 20, 2017

Eärailin was a Noldor village near the western shores of Forlindon. Established after the drowning of Beleriand in the First Age, it was abandoned early in the Third Age as its inhabitants sailed to Valinor.

Regions & Types

Tarnasirya
Completed

Tarnasirya

/warp Tarnasirya

Completed

May 20, 2017

Tarnasirya was a Noldor village in Forlindon. Established after the drowning of Beleriand in the First Age, it was abandoned early in the Third Age as its inhabitants sailed to Valinor.

Regions & Types

Adjân-Lazhar
Completed

Adjân-Lazhar

/warp Adjan-Lazhar

Completed

May 31, 2017

After the abandonment of Belegost and Nogrod, the dwarves of the Blue Mountains founded new settlements there, including Adjân-Lazhar. After the establishment of Thorin's Halls following the loss of Erebor, many inhabitants of Adjân-Lazhar chose to move there, leaving much of the settlement deserted.

Regions & Types

Maravanwa
Completed

Maravanwa

/warp Maravanwa

Completed

Jun 26, 2017

Maravanwa was a Noldor village in Forlindon. Although almost fully abandoned by the late Third Age as its inhabitants sailed to Valinor, its Inn continues to be in use as it is located along the road between Mithlond and Forlond.

Regions & Types

Belegost
Completed

Belegost

/warp Belegost

Completed

Jul 07, 2017

After the end of the First Age the power and wealth of Khazad-dûm was much increased; for it was enriched by many people and much lore and craft when the ancient cities of Nogrod and Belegost in the Blue Mountains were ruined at the breaking of Thangorodrim.
- Appendix A, Durin’s Folk

Guarding one of the only passes over the Blue Mountains, the city of Belegost was one of the first dwarven dwellings in Middle-earth. After prospering for much of the First Age, the city was heavily damaged in the War of Wrath. This led most of its remaining inhabitants to abandon the city in favor of Khazad-Dûm early in the Second Age.

Regions & Types

Amon Garth
Completed

Amon Garth

/warp AmonGarth

Completed

Jul 31, 2017

Amon Garth was an Arnorian town in Arthedain. Largely abandoned due to the war with Angmar, the remaining population was wiped out by the Great Plague in T.A. 1636.

Regions & Types

Lazhâr-Alâ
Completed

Lazhâr-Alâ

/warp Lazhar-Ala

Completed

Jul 10, 2017

Lazhâr-Alâ was a dwarven settlement in the Ered Luin, founded after abandonment of Belegost and Nogrod. It has been abandoned for over half a millennia.

Regions & Types

Harlond
Completed

Harlond

/warp Harlond-Lindon

Completed

Jul 24, 2017

But when Eärnur came to the Grey Havens there was joy and great wonder among both Elves and Men. So great in draught and so many were his ships that they could scarcely find harbourage, though both the Harlond and the Forlond also were filled; and from them descended an army of power, with munition and provision for a war of great kings.
- Appendix A, The Númenorean Kings

The haven of Harlond, located on the southern shores of the Gulf of Lhûn, is one of the large three Elven harbours in Lindon.

Regions & Types

Gwaeryn
Completed

Gwaeryn

/warp Gwaeryn

Completed

Aug 03, 2017

Gwaeryn was an Arnorian town in Arthedain. It was abandoned following the fall of Fornost in T.A. 1974.

Regions & Types

Númenetsir
Completed

Númenetsir

/warp Numenetsir

Completed

Aug 16, 2017

Númenetsir is a Noldor village on western shores of Forlindon.

Regions & Types

Nanderessea
Completed

Nanderessea

/warp Nanderessea

Completed

Aug 16, 2017

Nanderessea was a Noldor village in Forlindon. It was abandoned around T.A. 2900 as its inhabitants sailed to Valinor.

Regions & Types

Yantaorna
Completed

Yantaorna

/warp Yantaorna

Completed

Aug 19, 2017

Yantaorna was a Noldor village in Forlindon. It was abandoned around T.A. 2900 as its inhabitants sailed to Valinor.

Regions & Types

Athradamen
Completed

Athradamen

/warp Athradamen

Completed

Aug 28, 2017

Located at the northern end of Lake Evendim, Athradamen was an Arnorian town in Arthedain. Its proximity to Annúminas made it a flourishing fishing and trade town at the end of the Second and at the beginning of the Third Age.

The decline of the Northern Dúnedain following the war of the Last Alliance and the subsequent abandonment of Annúminas in T.A. 861 resulted in Athradamen's importance diminishing. It too was abandoned within a few centuries.

Regions & Types

Beriarhûn
Completed

Beriarhûn

/warp Beriarhun

Completed

Sep 08, 2017

Beriarhûn was an Arnorian stronghold in Arthedain. Located to the north-east of Fornost, it was destroyed by the Witch King before his capture of the city in T.A. 1974.

Regions & Types

Minas Gwarth
Completed

Minas Gwarth

/warp MinasGwarth

Completed

Sep 09, 2017

Minas Gwarth was an Arnorian stronghold in Rhudaur. Initially built as a defence against Arthedain along the Weather Hills, it was abandoned by the time of the Great Plague in T.A. 1636.

Regions & Types

Vilges-Bakti
Completed

Vilges-Bakti

/warp Vilges-Bakti

Completed

Sep 09, 2017

Vilges-Bakti is a Lossoth village in Forochel. An isolated and primitive people, the Lossoth have inhabited the very northern parts of Middle-earth for many millennia.

Regions & Types

Argwaedh
Completed

Argwaedh

/warp Argwaedh

Completed

Oct 02, 2017

Argwaedh was an Arnorian town in Arthedain. Largely abandoned by the time of the war with Angmar, the remaining population was wiped out by the Great Plague in T.A. 1636.

Regions & Types

Amon Deryn
Completed

Amon Deryn

/warp AmonDeryn

Completed

Sep 15, 2017

Amon Deryn was an Arnorian stronghold in Arthedain. Its northern position rendered it useless following the fall of Fornost in T.A. 1974, leading to its abandonment.

Regions & Types

Arganzulum
Completed

Arganzulum

/warp Arganzulum

Completed

Sep 12, 2017

After Erebor was taken over by Smaug, the Longbeards fled to the Blue Mountains where they founded new settlements, including Arganzulum. The majority of the dwarven population lives in the southern Ered Luin, giving Arganzulum a chance to flourish. It continues to grow, even after the retaking of Erebor.

Regions & Types

Baraduin
Completed

Baraduin

/warp Baraduin

Completed

Oct 10, 2017

Baraduin was an Arnorian stronghold in Arthedain. Its northern position rendered it useless following the fall of Fornost in T.A. 1974, leading to its abandonment.

Regions & Types

Maethoriach
Completed

Maethoriach

/warp Maethoriach

Completed

Oct 03, 2017

Maethoriach was an Arnorian town in Rhudaur. Located just east of the Weather Hills, it was destroyed by Angmar in T.A. 1409 when the Witch King attacked and captured Amon Sûl.

Regions & Types

Tol Fuin
Completed

Tol Fuin

/warp TolFuin

Completed

When the waves consumed Beleriand and the regions around it after the War of Wrath, not all of the western lands were lost. A part of the highlands that had been Dorthonion survived the inrush of the sea, and remained as an island far off the western coasts of Forlindon named Tol Fuin.

Regions & Types

Ornduirro
Completed

Ornduirro

/warp Ornduirro

Completed

Oct 19, 2017

Ornduirro was an Arnorian town in Arthedain. Largely abandoned due to the war with Angmar, the remaining population was wiped out by the Great Plague in T.A. 1636.

Regions & Types

Joganjálbmi
Completed

Joganjálbmi

/warp Joganjalbmi

Completed

Jan 26, 2018

Joganjálbmi is a Lossoth village in Forochel. An isolated and primitive people, the Lossoth have inhabited the very northern parts of Middle-earth for many millennia.

Regions & Types

Varrejarvi
Completed

Varrejarvi

/warp Varrejarvi

Completed

Oct 21, 2017

Located within a forest just south of the Icebay, Varrejarvi is a Lossoth village in Forochel. Its villagers live off the forest and lake, netting fish in the lake, setting traps for rabbits and other small animals, and hunting for bigger animals in the forest.

During the summer they regularly gather around the large fireplace in the centre of the village, telling stories and worshiping their gods. The cold temperatures in winter require them to gather in the central hut instead. To appease the forest ghosts, they have regular rituals in the central hut or at their sacred larch coppice to the village's south.

Regions & Types

Sogjide Gaddi
Completed

Sogjide Gaddi

/warp SogjideGaddi

Completed

Oct 26, 2017

The northern-most village of the Lossoth in Forochel, Sogjide Gaddi is located on the eastern end of the Icebay. The harsh climate makes farming impossible, so its people live almost entirely off of fishing.

Regions & Types

Weathertop
Completed

Weathertop

/warp Weathertop

Completed

Oct 27, 2017

But long before, in the first days of the North Kingdom, they built a great watch-tower on Weathertop, Amon Sûl they called it. It was burned and broken, and nothing remains of it now but a tumbled ring, like a rough crown on the old hill’s head. Yet once it was tall and fair. It is told that Elendil stood there watching for the coming of Gil-galad out of the West, in the days of the Last Alliance.
- The Fellowship of the Ring (Book 1), Chapter 11

The southernmost top of the Weather Hills, there had been a tower on Weathertop (or Amon Sûl) dating back to the days of King Elendil. It was here where one of Arnor's Palantíri was stored for the first half of the Third Age.

The Palantír and its central location made the tower an important strategic position that was sought after by all three successor kingdoms of Arnor, eventually landing in the possession of the kingdom of Arthedain. The Witch King lay siege to Amon Sûl in T.A. 1409 and razed it to the ground upon capturing it. However, a few Dúnedain managed to rescue Amon Sûl's Palantír and brought it to Fornost Erain.

Regions & Types

Chetwood
Completed

Chetwood

/warp Archet

Completed

Oct 28, 2017

There was room and to spare for incomers, and ere long the Hobbits began to settle in ordered communities. Most of their earlier settlements had long disappeared and been forgotten in Bilbo’s time; but one of the first to become important still endured, though reduced in size; this was at Bree and in the Chetwood that lay round about, some forty miles east of the Shire.
- The Fellowship of the Ring (Book 1), Prologue

The Chetwood is a forest east of Bree-hill. The village of Archet lies near its edge.

Regions & Types

Old Forest
Completed

Old Forest

/warp OldForest

Completed

Nov 01, 2017

Regions & Types

Ealggana
Completed

Ealggana

/warp Ealggana

Completed

Jan 14, 2018

Ealggana is a Lossoth village in Forochel. An isolated and primitive people, the Lossoth have inhabited the very northern parts of Middle-earth for many millennia. Located close to the larger village of Falisluokta, the people of Ealggana mostly live off farming and hunting.

Regions & Types

Annúminas
Completed

Annúminas

/warp Annuminas

Completed

Dec 03, 2017

The last leaders of the Faithful, Elendil and his sons, escaped from the Downfall with nine ships, bearing a seedling of Nimloth, and the Seven Seeing-stones (gifts of the Eldar to their House); and they were borne on the wind of a great storm and cast upon the shores of Middle-earth. There they established in the North-west the Númenórean realms in exile, Arnor and Gondor. Elendil was the High King and dwelt in the North at Annúminas; and the rule in the South was committed to his sons, Isildur and Anárion.
- Appendix A, The Númenórean Kings

Founded by Elendil after the downfall of Númenor, Annúminas served as the kingdom of Arnor's capital for almost a millenium.

The decline of the Northern Dúnedain following the war of the Last Alliance led them to desert Annúminas in favour of Fornost Erain in T.A. 861, leaving the city to ruin.

As the city never saw battle, much of its remains survive to the present day, despite having been abandoned for more than two millenia. This includes the royal palace, the royal baths, and the city's circus.

Regions & Types

Ost-in-Forn
Completed

Ost-in-Forn

/warp Ost-in-Forn

Completed

Dec 10, 2017

Ost-in-Forn was an Arnorian stronghold in Arthedain. Initially built to defend Arthedain against Angmar, its northern position rendered it useless following the fall of Fornost in T.A.1974, leading to its abandonment.

Regions & Types

Fornost
Completed

Fornost

/warp DeadmansDike

Completed

Dec 14, 2017

In the North after the war and the slaughter of the Gladden Fields the Men of Westernesse were diminished, and their city of Annúminas beside Lake Evendim fell into ruin; and the heirs of Valandil removed and dwelt at Fornost on the high North Downs, and that now too is desolate. Men call it Deadmen’s Dike, and they fear to tread there. For the folk of Arnor dwindled, and their foes devoured them, and their lordship passed, leaving only green mounds in the grassy hills.
- The Fellowship of the Ring (Book 2), Chapter 2

Likely built by the Northern Dúnedain in the late Second Age, Fornost (or Fornost Erain) was the largest human settlement in the north-west of Middle-earth for much of the Third Age.

After the abandonment of Annúminas in T.A. 861, it became the capital of the kingdom of Arnor and later of Arthedain, one of its successor kingdoms.

Only very little remains of the once mighty city now, as much of it was destroyed in the Witch King's capture of the city. After his defeat, the remaining Dúnedain did not rebuild their former capital, leaving its remains to decay.

Its ruins were said to be haunted with no one but the Dúnedain visiting what was now commonly known as Deadman's Dike.

Regions & Types

Falisluokta
Completed

Falisluokta

/warp Falisluokta

Completed

Jan 14, 2018

Located at the foots of a larger hillside, Falisluokta is the largest Lossoth village in Forochel. An isolated and primitive people, the Lossoth have inhabited the very northern parts of Middle-earth for many millennia.

Regions & Types

Luokta-fahkon
Completed

Luokta-fahkon

/warp Luokta-Fahkon

Completed

Jan 14, 2018

Located on the south-western end of the Bay of Ice, Luokta-fahkon is a Lossoth village in Forochel. Its villagers are mainly hunters and fisherman, but they grow a small number of crops. Dog sled teams help them to travel farther in the winter months to hunt bigger game such as elk and musk oxen.

The people of Luokta-fahkon regularly gather next to the totem dedicated to the holy whale Fahkon to tell stories and offer gifts to the lord of the sea. The use of whale bones as well as the wall of bones that surrounds the cemetery are further signs of their devotion to the sea spirits. The large monolith in the middle of the cemetery is where the shaman gives last rights to the departed before they are buried under a cairn.

Regions & Types

Beorgburh
Completed

Beorgburh

/warp Beorgburh

Completed

Feb 09, 2018

Regions & Types

Geagaddi
Completed

Geagaddi

/warp Geagaddi

Completed

Feb 10, 2018

Located at the Northeast tip of the Icebay, the Lossoth village of Geagaddi is subjected to the biting cold more than any of the other Lossoth settlements. Because of its central position between the other villages, it serves as the main gathering spot for the Lossoth tribes.

A large, circular, stone sun calendar has been constructed at the top of the highest ridge. Inside are 8 thrones, one for each village leader. Here, they gather during the summer equinox to hash out trade agreements and disagreements between the people of Forochel. The yearly gathering is a time of great joy and festivities.

The people of Geagaddi are known for their worship of the dead. They believe their ancestors who have passed still live among them. Skulls of the dead can be found throughout their burial area.

Regions & Types

Rávanima
Completed

Rávanima

/warp Ravanima

Completed

Apr 27, 2018

Rávanima is a Noldor village in Forlindon.

Regions & Types

Forlond
Completed

Forlond

/warp Forlond

Completed

Mar 08, 2018

In Lindon north of the Lune dwelt Gil-galad, last heir of the kings of the Noldor in exile.
- Appendix B, The Tale of Years

One of the three Elven havens built on the shores of the Gulf of Lhûn during the Second Age, the harbour of Forlond was established in northern Lindon after the drowning of Beleriand.

The dwindling of the Elves has left much of the city in ruins. Only the city's centre remains inhabited by the end of the Third Age. The few remaining Elves maintain nothing but the harbour itself.

The Noldor’s interest in art and ability with stonework has provided the greatly advanced architecture seen in the city's most prominent mark, the palace of Gil-galad, the the last High King of the Noldor. It has been abandoned since his death during the War of the Last Alliance over three millennia ago, leaving the once mighty palace complex a shadow of its former self.

Regions & Types

Tunstede
Completed

Tunstede

/warp Tunstede

Completed

Apr 27, 2018

Regions & Types

Burneburg
Completed

Burneburg

/warp Burneburg

Completed

Jun 18, 2018

Regions & Types

Cerin Amroth
Completed

Cerin Amroth

/warp CerinAmroth

Completed

Jul 06, 2018

Regions & Types

Brimstream
Completed

Brimstream

/warp Brimsteam

Completed

Jul 24, 2018

Regions & Types

Stanbrycg
Completed

Stanbrycg

/warp Stanbrycg

Completed

Jul 08, 2018

Regions & Types

Fugoldun
Completed

Fugoldun

/warp Fugoldun

Completed

Jul 13, 2018

Regions & Types

Edrainglad
Completed

Edrainglad

/warp Edrainglad

Completed

Jul 23, 2018

Edrainglad was an Arnorian town in Arthedain. It was destroyed by the forces of Angmar in T.A. 1974.

Regions & Types

Holtwic
Completed

Holtwic

/warp Holtwic

Completed

Jul 24, 2018

Regions & Types

Grimslade
Completed

Grimslade

/warp Grimslade

Completed

Jul 31, 2018

Regions & Types

Aldorstowe
Completed

Aldorstowe

/warp Aldorstowe

Completed

Aug 23, 2018

Regions & Types

Helmham
Completed

Helmham

/warp Helmham

Completed

Sep 10, 2018

Regions & Types

Fords of Isen
Completed

Fords of Isen

/warp FordsofIsen

Completed

Sep 16, 2018

Regions & Types

Canas Esgar
Completed

Canas Esgar

/warp CanasEsgar

Completed

Dec 29, 2018

Canas Esgar was a town in Arthedain. Largely abandoned due to the war with Angmar, the remaining population was wiped out by the Great Plague in T.A. 1636.

Regions & Types

Folcmund
Completed

Folcmund

/warp Folcmund

Completed

Oct 29, 2018

Regions & Types

Stipel
Completed

Stipel

/warp Stipel

Completed

Oct 31, 2018

Regions & Types

Oferdun
Completed

Oferdun

/warp Oferdun

Completed

Jan 18, 2019

Regions & Types

Schephurst
Completed

Schephurst

/warp Schephurst

Completed

May 01, 2019

Regions & Types

Eamund
Completed

Eamund

/warp Eamund

Completed

May 30, 2019

Regions & Types

Ealdsele
Completed

Ealdsele

/warp Ealdsele

Completed

Jul 14, 2019

Regions & Types

White Downs
Completed

White Downs

/warp Greenholm

Completed

Jul 27, 2019

Regions & Types

Yppeton
Completed

Yppeton

/warp Yppeton

Completed

Apr 11, 2020

Regions & Types

Tom Bombadil's House
Completed

Tom Bombadil's House

/warp Bombadil

Completed

Apr 21, 2020

The grass under their feet was smooth and short, as if it had been mown or shaven. The eaves of the Forest behind were clipped, and trim as a hedge. The path was now plain before them, well-tended and bordered with stone. It wound up on to the top of a grassy knoll, now grey under the pale starry night; and there, still high above them on a further slope, they saw the twinkling lights of a house. Down again the path went, and then up again, up a long smooth hillside of turf, towards the light. Suddenly a wide yellow beam flowed out brightly from a door that was opened. There was Tom Bombadil’s house before them, up, down, under hill.
- The Fellowship of the Ring (Book 1), Chapter 6

Home to Tom Bombadil and his wife Goldberry, this house lies on the eastern edge of the Old Forest and west of the Barrow-downs.

Regions & Types

Riascach
Completed

Riascach

/warp Riasach

Completed

May 19, 2020

Regions & Types

Mai Dun
Completed

Mai Dun

/warp MaiDun

Completed

May 19, 2020

Regions & Types

Forvenathrad
Completed

Forvenathrad

/warp Forvenathrad

Completed

Apr 05, 2020

Forvenathrad was an Arnorian town in Cardolan. Largely abandoned due to the war with Angmar, the remaining population was wiped out by the Great Plague in T.A. 1636.

The great flood of the Long Winter in T.A. 2912 destroyed much of the city's remains, leaving only the foundations of what once was the town's centre.

Regions & Types

Grenewaet
Completed

Grenewaet

/warp Grenewaet

Completed

Jun 15, 2020

Regions & Types

Faraholt
Completed

Faraholt

/warp Faraholt

Completed

Jun 16, 2020

Regions & Types

Cois Abhann
Completed

Cois Abhann

/warp CoisAbhann

Completed

Apr 24, 2020

Regions & Types

Ard Phuing
Completed

Ard Phuing

/warp ArdPhuing

Completed

Jun 09, 2020

Regions & Types

Thorpe
Completed

Thorpe

/warp Thorpe

Completed

May 18, 2021

Regions & Types

Weardseld
Completed

Weardseld

/warp Weardseld

Completed

Mar 07, 2021

Regions & Types

Staepham
Completed

Staepham

/warp Staepham

Completed

Aug 03, 2021

Regions & Types

Rondgeld
Completed

Rondgeld

/warp Rondgeld

Completed

Nov 05, 2022

Regions & Types

Hardbottle
Completed

Hardbottle

/warp Hardbottle

Completed

Sep 21, 2021

Regions & Types

Entwade Town
Completed

Entwade Town

/warp Entwade

Completed

Oct 23, 2020

Regions & Types

Cemparest
Completed

Cemparest

/warp Cemparest

Completed

Apr 16, 2021

Regions & Types

Dun Thuaidh
Completed

Dun Thuaidh

/warp DunThuaidh

Completed

Jul 05, 2020

Regions & Types

Dôr Ledin
Completed

Dôr Ledin

/warp DorLedin

Completed

Jul 10, 2020

Dôr Ledin was an Arnorian town in Cardolan. Largely abandoned due to the war with Angmar, the remaining population was wiped out by the Great Plague in T.A. 1636.

The great flood of the Long Winter in T.A. 2912 destroyed much of the city's remains, leaving only the foundations of what once was the town's centre.

Regions & Types

Crickhollow
Completed

Crickhollow

/warp Crickhollow

Completed

Nov 15, 2021

Regions & Types

Celondyr
Completed

Celondyr

/warp Celondyr

Completed

Jul 19, 2020

Celondyr was an Arnorian town in Cardolan. Largely abandoned due to the war with Angmar, the remaining population was wiped out by the Great Plague in T.A. 1636.

The great flood of the Long Winter in T.A. 2912 destroyed much of the city's remains, leaving only the foundations of what once was the town's centre.

Regions & Types

Casthenid
Completed

Casthenid

/warp Casthenid

Completed

Oct 24, 2020

Casthenid was founded in the early Third Age near an old Númenórean fort guarding the Greyflood and quickly grew wealthy. Eventually, the fort was transformed into a fortified mansion, and a palace was built next to it. After the split of the kingdom of Arnor, it became part of the kingdom of Cardolan.

The war against Angmar led most of the inhabitants to desert the town. The remaining population was decimated by the Great Plague in T.A. 1636, leaving the remains of the town to ruin. The great flood of the Long Winter in T.A. 2912 completely erased the lower town and harbour.

Regions & Types

Cae Uchel
Completed

Cae Uchel

/warp CaeUchel

Completed

Jul 05, 2020

Regions & Types

Breredon
Completed

Breredon

/warp Breredon

Completed

Sep 27, 2021

Regions & Types

Brown Lands
Completed

Brown Lands

/warp BrownLands

Completed

Regions & Types

Egladil
Completed

Egladil

/warp Egladil

Completed

Regions & Types

Parth Celebrant
Completed

Parth Celebrant

/warp ParthCelebrant

Completed

Regions & Types

The Wold
Completed

The Wold

/warp Wold

Completed

Regions & Types

Pelandros
In Progress

Pelandros

/warp Pelandros

In Progress

Regions & Types

Aldburg
Completed

Aldburg

/warp Aldburg

Completed

Nov 15, 2019

Regions & Types

Fangorn
Completed

Fangorn

/warp Fangorn

Completed

Jan 07, 2018

Regions & Types

Minas Morgul
Not Started

Minas Morgul

/warp MinasMorgul

Not Started

“‘Minas Ithil they built, Tower of the Moon,’ it was called; but it is now Minas Morgul, the Tower of Sorcery. The name of Minas Anor they changed to Minas Tirith. Ever they hearken to the good side, though of old Anor was the fairest city in Gondor, save only Osgiliath the city of stars, and yet Morgul has the ancient beauty still. Fair and silent. But its beauty is an evil mockery.”
-The Return of the King (Book 5), Chapter 1

Formerly a magnificent stronghold of Gondor, this ominous fortress currently exists as a distorted and sinister reflection of its past greatness. Located in a shadowy valley at the base of the Mountains of Shadow, the fortress exudes an eerie glow and unnatural coldness, its ghostly pale light can be seen from afar. The city, formerly filled with pride but now infused with wickedness, is ruled by a skinny tower and enclosed by walls emitting a disturbing light, mirroring the decay that has established itself inside.

After the fortress was seized and influenced by evil forces, it was transformed into a base for the Nazgûl, the Ringwraiths. It acts as their headquarters, where they initiate their evil plans and strike fear into the nearby territories. The atmosphere surrounding the citadel is heavy with fear, and a sense of doom looms over the land. The previously lush and verdant valley is now a desolate wasteland, showcasing the sinister influence that now dwells there, transforming the formerly vibrant and noble city into a site of terror and misery.

Regions & Types

Sarn Gebir
Completed

Sarn Gebir

/warp SarnGebir

Completed

Regions & Types

Argonath
Completed

Argonath

/warp Argonath

Completed

Jul 26, 2019

Regions & Types

Emyn Muil
Completed

Emyn Muil

/warp EmynMuil

Completed

Regions & Types

Isenwick
Not Started

Isenwick

/warp Isenwick

Not Started

Regions & Types

East Wall of Rohan
Completed

East Wall of Rohan

/warp EastWallofRohan

Completed

Regions & Types

Nen Hithoel
Completed

Nen Hithoel

/warp NenHithoel

Completed

Jul 26, 2019

Regions & Types

Amon Lhaw
Completed

Amon Lhaw

/warp AmonLhaw

Completed

Jul 26, 2019

Regions & Types

Parth Galen
Completed

Parth Galen

/warp ParthGalen

Completed

Regions & Types

Amon Hen
Completed

Amon Hen

/warp AmonHen

Completed

Jul 26, 2019

Regions & Types

Falls of Rauros
Completed

Falls of Rauros

/warp Rauros

Completed

Jul 26, 2019

The sides of the westward hills fell into shadow, and the Sun grew round and red. Here and there a misty star peered out. The three peaks loomed before them, darkling in the twilight. Rauros was roaring with a great voice. Already night was laid on the flowing waters when the travellers came at last under the shadow of the hills.
-
The Fellowship of the Ring (Book 2), Chapter 9

This majestic waterfall is situated where the Great River Anduin plunges down steep cliffs. The waters rush with immense strength, producing a mist visible from far away. The area around the waterfall is marked by steep cliffs and thick woods, enhancing the region's striking and untamed beauty. To one side of the falls, a narrow stair was cut by Gondor in ages past, allowing travelers to make their way down to the lower Anduin. This waterfall is both a breathtaking sight and a reminder of the power and unpredictability of nature in this vast, mythical land.

Regions & Types

Isengard
Completed

Isengard

/warp Isengard

Completed

Dec 29, 2019

Regions & Types

Thorin's Hall
Completed

Thorin's Hall

/warp ThorinsHalls

Completed

Oct 23, 2019

So Thráin and Thorin with what remained of their following (among whom were Balin and Glóin) returned to Dunland, and soon afterwards they removed and wandered in Eriador, until at last they made a home in exile in the east of the Ered Luin beyond the Lune. Of iron were most of the things that they forged in those days, but they prospered after a fashion, and their numbers slowly increased.
- Appendix A, Durin's Folk

Established as the chief dwelling of Durin's Folk following the loss of Erebor, Thorin's hall is a dwarven settlement in the Ered Luin. It entered a century of prosperity after its namesake, Thorin Oakenshield, became its ruler in T.A. 2845, becoming the largest dwarven settlement west of the Misty Mountains.

After the retaking of Erebor in T.A. 2941, many of Thorin's halls' inhabitants deserted the Ered Luin, choosing to live in the Lonely Mountain instead. This ended its time of prosperity, leaving it a lesser realm of Durin's Folk.

Regions & Types

Tharbad
Completed

Tharbad

/warp Tharbad

Completed

Sep 24, 2023

The Enedhwaith (or Central Wilderness) was shared by the North and South Kingdoms, but was never settled by Númenóreans owing to the hostility of the Dunlendings, except in the fortified town and haven about the great bridge over the Greyflood at Tharbad.
- The Peoples of Middle Earth, Of Dwarves and Men

Located on the southern border of Eriador, Tharbad was the link between the sister kingdoms of Arnor and Gondor. Beginning as a humble Númenórean harbor and fort, it steadily grew into a major trade hub throughout the Second and the first half of the Third Age. Surviving the fall of the Kingdom of Arnor, Tharbad went into a slow decline, being largely depopulated by the Great Plague and multiple floods.

In the city’s centre lie the remains of the Bridge of Tharbad, once part of the Great Road connecting the two sister kingdoms’ capitals of Fornost Erain and Osgiliath. The bridge is adjourned by forts on either side of the river, once being jointly garrisoned by Arnor and Gondor.

The remains of the city’s large harbour, amphitheatre, and circus are signs of its former splendor. The city’s south side also features the remains of roundhouses, leftovers of the Dunlendings that once dwelled in the ruins of the city.

Regions & Types

Bree
Completed

Bree

/warp Bree

Completed

Jan 29, 2023

The Inn of Bree was still there, however, and the innkeeper was an important person. His house was a meeting place for the idle, talkative, and inquisitive among the inhabitants, large and small, of the four villages; and a resort of Rangers and other wanderers, and for such travellers (mostly dwarves) as still journeyed on the East Road, to and from the Mountains.
-The Fellowship of the Ring (Book 1), Chapter 9

One of the oldest human settlements in Middle-earth, Bree is the chief village of Bree-land. It is jointly inhabited by both men and hobbits. While men live in the houses at the foot of Bree-hill, Hobbit smials occupy the paths up the hill.

Located along the great East Road, Bree is heavily frequented by travellers and dwarven merchants making their way across Eriador. Many of them choose to stay in the village's inn, the Prancing Pony. Bree also has its own market hall, where local and travelling merchants sell their wares.

Regions & Types

Macheldun
In Progress

Macheldun

/warp Macheldun

In Progress

This ancient hillfort sits in the south-east of the West Marches. Being of Dunlendic origin, it is mostly occupied by Middle-Men, although a few Rohirrim have settled there over the centuries. Its location makes it the economic centre of the southern West Marches and the final defensive line before the ancient fort of Frecasburg.

Regions & Types

Edoras
Completed

Edoras

/warp Edoras

Completed

Jun 07, 2020

‘Edoras those courts are called,’ said Gandalf, ‘and Meduseld is that golden hall. There dwells Theoden son of Thengel, King of the Mark of Rohan...'
-The Two Towers (Book 3), Chapter 6

This stronghold on a hill is the main city of Rohan and the home of the Eorl family. Brego, the offspring of Eorl the Young and the successor to the throne of Rohan, designated the town as the main city in TA 2569, shifting it from Aldburg. The magnificent hall of Meduseld, with its shining golden roof, serves as both the dwelling place of the royals and the seat of power for the kings of Rohan.

Located in the Folde, the heart of Rohan referred to as the King’s Lands, the town’s advantageous placement on a hill gives it a dominant perspective of the nearby fields, representing the fortitude and determination of its residents. Surrounded by a sturdy wooden fence, one main gate opens onto a path that slopes down to the fields beneath.

This place is not just a hub of leadership, but also represents the lasting influence and link of the Rohirrim to the productive lands that provide for them. The roads are flanked by wooden and thatched houses, with the smell of horses in the air, showcasing the strong connection between the Rohirrim and their horses.

Regions & Types

Caras Galadhon
Completed

Caras Galadhon

/warp CarasGaladhon

Completed

Nov 18, 2022

Caras Galadhon is the heart of Lothlorien and the home of Galadriel and Celeborn. This elven kingdom is built on a hill inside the forest with the houses being built inside the trees.

Regions & Types

Helm's Deep
Completed

Helm's Deep

/warp HelmsDeep

Completed

Still some miles away, on the far side of the Westfold Vale, lay a green coomb, a great bay in the mountains, out of which a gorge opened in the hills. Men of that land called it Helm’s Deep, after a hero of old wars who had made his refuge there. Ever steeper and narrower it wound inward from the north under the shadow of the Thrihyrne, till the crow-haunted cliffs rose like mighty towers on either side, shutting out the light.
- The Two Towers (Book 3), Chapter 7

Named after the legendary Helm Hammerhand, this formidable stronghold is situated in a deep, natural gorge within the White Mountains, strategically positioned below the peak of Thrihyrne in the Westfold region. The rugged terrain and steep cliffs offer a natural defense, making it an ideal site for fortification.

At the head of the Westfold Vale lies a profound gorge that has served as a crucial defensive location throughout history. Flanked by steep, rugged cliffs, this deep ravine is further secured by human construction. At the lower edge of the gorge stands a formidable gateway, reinforced by the Deeping Wall and the Hornburg, creating an impregnable stronghold against invaders.

Originally established during the Second Age by the Númenórea sea-kings, the fortress was known as the Fortress of Aglarond, or "Glittering Caves" in Sindarin, reflecting the stunning, glistening caverns within the structure. The significance of this stronghold was solidified after Steward Cirion of Gondor gifted the province of Calenardhon to King Eorl, leading to its restoration and fortification, known to the Rohirrim as Suthburg.

During the Long Winter, Helm Hammerhand sought refuge within its walls, defending Rohan against a prolonged siege. His steadfast leadership earned the fortress a new name, honoring his legacy and the enduring strength of the stronghold.

Regions & Types

Hobbiton
Completed

Hobbiton

/warp Hobbiton

Completed

Jun 01, 2016

“If ever you are passing my way,” said Bilbo, “don’t wait to knock! Tea is at four; but any of you are welcome at any time!” Then he turned away.
- The Hobbit, Chapter 18

 A charming village located in the center of the Shire, this place is positioned on either side of the river, surrounded by the boundaries of the Westfarthing. Recognized for its beautiful scenery and delightful houses, it acts as a main gathering place for its inhabitants. The area is known for its verdant, undulating terrain and productive agricultural land, creating a picturesque setting cherished by its residents.

Many famous hobbits, such as Bilbo Baggins, Frodo Baggins, and Samwise Gamgee, reside in this delightful village. It includes a mixture of natural scenery and traditional rustic architecture, showcasing many smials, also known as hobbit-holes, which are underground homes that harmonize perfectly with the surroundings. Furthermore, there are dwellings constructed from wood, brick, and stone, creating diversity in the architectural style of the village. Sandyman's Mill, located on the river's north side, is a prominent structure that plays a significant role in the economy and community of the area. The Old Grange, a granary that has been a long-standing feature of the village, is located on the west side of the lane connecting the bridge to The Hill.

The village is famous for its community spirit and welcoming atmosphere, with locals frequently coming together for festivals, markets, and social gatherings, embodying the true essence of hobbit life in the Shire

Regions & Types

Rivendell
Completed

Rivendell

/warp Rivendell

Completed

Feb 26, 2018

His house was perfect, whether you liked food or sleep, or storytelling or singing, or just sitting and thinking best, or a pleasant mixture of them all.
- The Hobbit, Chapter 3

Situated in a hidden valley where the mountains merge with lush, wooded areas, this tranquil getaway provides a safe haven from the outside world. Surrounded by massive cliffs and divided by a clear river, the valley acts as a natural stronghold, shielding its inhabitants from the chaos of Middle-earth. The structure's design harmonizes perfectly with its surroundings, showcasing a sophisticated style with beautiful curves and detailed, mysterious elements that convey a feeling of enduring magnificence.

Rivendell, also known as Imladris, is a settlement of Elves situated in the Misty Mountains on the eastern border of Eriador. Elrond founded it in 1697 of the Second Age as a safe haven from Sauron following the downfall of Eregion. During the Second Age and Third Age, Rivendell continued to be ruled by Elrond. After Arthedain fell, Rivendell formed a close partnership with the Kings of Arnor, serving as a safe haven for the Rangers of the North and Isildur's Heir.

The sanctuary is famous for its collection of old scrolls and books, providing ancient wisdom and knowledge that has been kept safe over time. Gardens filled with colorful flowers and peaceful waterfalls enhance the sense of tranquility and reflection. The atmosphere is filled with the soothing sounds of water and the tranquil tunes of elven music, emphasizing the mystical ambience of the location.

A gathering place for the knowledgeable and the tired, providing advice and solace for those in need of a break from their travels. Strategy and camaraderie blend together as leaders come together to talk about important issues, forming a vital center of cooperation and negotiation in the face of the world's uncertainties.

Regions & Types

Minas Tirith
In Progress

Minas Tirith

/warp MinasTirith

In Progress

Even as Pippin gazed in wonder the walls passed from looming grey to white, blushing faintly in the dawn; and suddenly the sun climbed over the eastern shadow and sent forth a shaft that smote the face of the City. Then Pippin cried aloud, for the Tower of Ecthelion, standing high within the topmost wall, shone out against the sky, glimmering like a spike of pearl and silver, tall and fair and shapely, and its pinnacle glittered as if it were wrought of crystals; and white banners broke and fluttered from the battlements in the morning breeze…
- The Return of the King (Book 5), Chapter 1

Situated within the realm of Gondor, this iconic city is strategically built on a hill at the base of Mindolluin, at the base of a towering mountain range. Its design features seven concentric levels, each encircled by white walls and accessed through a series of gates that spiral upwards. The architecture, embodying both the strength and ancient heritage of its people, showcases a blend of formidable fortification and aesthetic elegance.

At the city’s apex, the Tower of Ecthelion stands tall, serving as both a signal and symbol of hope to the entire kingdom. Surrounding the tower, the Citadel contains the Hall of the King and other crucial administrative buildings. This city is not merely the political heart of its kingdom but also a significant cultural and military center. Its strategic location of Mindolluin makes it a focal point in numerous battles, defending the realm against the forces of darkness.

The city's magnificence and strength are showcased by its lively community, busy markets, and lively celebrations that persist despite the presence of war. Here, the intertwining of history, culture, and the resilient spirit of the people forms a place of unparalleled beauty and importance.

Regions & Types

Lisclorn
In Progress

Lisclorn

/warp Lisclorn

In Progress

Aug 10, 2024

Early in the Third Age, the Men of Gondor built a fortress at the site of modern-day Lisclorn. A vibrant town grew around it over the next several centuries, but was decimated by the Great Plague. From that point Lisclorn had gone through slow recovery, and when Ithilien fell and the Anduin around Osgiliath became no longer safe, the city experienced a renewal, becoming a major hub of trade between Rohan and Anórien.

Regions & Types

Tol Galen
Completed

Tol Galen

/warp TolGalen

Completed

Now at a point nearly midway in its course the stream of Adurant divided and then joined again; and the island that its waters enclosed was named Tol Galen, the Green Isle. There Beren and Lúthien dwelt after their return.
- The Silmarillion, Chapter 14

Set between the waters of the river Adurant, the island of Tol Galen is where Beren and Lúthien dwelled for the remainder of their lives after their return to Middle-earth in F.A. 469. In this time, the island's surroundings became known as Dor Firn-i-Guinar and their beauty was compared to that of Valinor itself.

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